

Updated the table with Pongo's improved item script. Unsure if Pongo's item script is working, didn't test it. Removed some fields in Player pointers and removed some scripts that I'm to lazy to bother updating right now. Updated table for latest Hidden Realms content update. Use Infinite Double Jump with this or risk falling through the world. Fixed pointer for noclipįorgot to change an offset in instant teleporter charge. They should reflect changes appropriately now. Also verified Pongo's script still works though it will not have the newly added items in the list.Īdded and back into Player Pointers Think it has something to do with them removing Jump Count from current stats and only having it in Base Stats.

Not sure why it's breaking after the Hidden Realms update. Thanks Pongo o3oĪdded alternate Infinite Double Jump. Updated table with Pongo's new item script. I'll go more in depth in a following table update.
#Nova highschool update#
I removed some scripts I'm too lazy to update or arent really used. There is no instant teleporter script currently. Teleporter Pointers are more or less useless except to force spawn portals. They moved a lot of things around in this update and outright removed other things. Quick update to fix the most important scripts. Also cleaned up old structures to minimize file size. Like jumping, moving around, etc.Īdded 'Shrine Bonus Stacks' back into Teleporter Pointers by requestĪdded 'Spawn All Portals At Teleporter' back.Īdded back Instant Teleporter Charge. CE may hang for a few seconds while activating the scripts and you may need to do some things for the scripts to activate. Tested each and they appear to be working just fine. Hopefully it's an alternative to those who are experiencing issues with the mono scripts. Fixed player pointers, teleporter portal script, damage script, infinite jump script.Īdded an AOB script variation for most all scripts except for chance shrine stuff. Wont update both variations each update, too much work. Removed AOB scripts as it was a one time possible fix for another user. I may do more with this at another time but I plan to release updates as they are required. Freeze the value once you set it or it changes on each enemy killed. You can get aspects this way or clumps of gold. There's a new 'Luck' pointer in Player Pointers. Some scripts no longer exist simply due to lack of time to maintain them. I know another took over this table but regardless I wanted to release my copy as well. He mentions a few items may be unknown but it should be complete. We will have to wait for pongo on that.Īdded shrine count back to teleporter pointers by request (actually, I forgot to add it back so thanks for reminding me).

A user reported item stacks may not be functioning. Stealth update 1.0.0.6 didn't break any of my scripts.
#Nova highschool free#
Doing this out of what little free time I have. Seattle Public Schools has not yet responded to KUOW's request for comment.Updated table to latest patch. Students and teachers at Nova described the proposed displacements as disruptive and hope the district will make them at the end of the semester, not a few weeks into the school year. "I already have a strong connection with most of the teachers here." I enjoy being there," said Unique Jordan, 9th grade. "I've only been there three weeks and it's a happy place. Introduction to ethnic studies is also in jeopardy.Īt today's march students said the teachers at Nova, which predominantly serves the LGBTQ community, make them feel welcome and recognized. A friend of mine won't be able to take algebra 2," Pruitt said. "For example, we will have no pre-calc, and pre-calc is a pretty important class. "Essentially we would lose about a sixth of our classes," said Aidan Pruitt, 12th grade. Two teachers would be displaced at Nova, which is about 15 percent of their teaching staff. The district said the changes are due to low enrollment. Seattle Public Schools announced last week that 33 teachers in the district would be moved or a reassigned to a substitute position.
